Description
• It is tough to display or show an image of any size on the computer screen but it easy using Computer graphics.
• Graphics on the computer are created by using various algorithms and techniques.
• In this tutorial, we will describe how a rich visual experience is given to the user by describing how all the computer processes.
Prerequisite
Better have some knowledge on fundamental concepts of the C programming language and basic mathematics.
Topics Covered
• Display Devices • DDA & Bresemhan’s Line Algorithm • 2D & 3D Transformations
• Clipping & Projection • Different Curves • Illuminations • Multimedia & Animation
• Data Compression techniques
For whom
• For students who don’t know how graphics are used in computers.
• It describes the basics of graphics and how they are implemented in computers to generate various visuals.
Reference books
1.“CAD/CAM and Practice” by Ibrahim Zeid
2. “Mathematical Elements of Computer Graphics” by Kogin Adams
3. “Computer Graphics” by John F Hughes
4. “Computer Graphics” by Desai and Apurva A
Q1 . What is Bresenham's line drawing algorithm? Explain in brief with an example.
Q2 . What is the DDA Algorithm? Explain in brief with an example.
Q3 . What do you mean by the shading of objects?
Q4 . What is animation? Describe types of animation in brief.
Q5 . How will you clip a point? Explain the point-clipping algorithm in brief.
Q6 . Explain various graphics functions.
Q7 . What are circle generation methods?
Q8 . What are the steps to plot a line using the simple DDA?
Q9 . What are the various geometric transformations? Explain with suitable examples.
Q10 . Explain 3D viewing devices.
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